[smiling a bit at Jacopo's words. it's genuine, even if there's a touch of ruefulness in it]
And a Reaper's job has-- and always will be-- to guide players towards realizing that. Towards character development, towards achieving further growth, towards becoming better people. We exist as your support, to pull you up when you fall and encourage you to keep going, no matter what.
But growth occurs the most in difficult and adversarial circumstances, which is why Games are hardly ever kind.
[. . .]
What if there was someone out there who believed they could be, though? Who believed they didn't have to be harsh, or cruel, or filled to the brim with death and pain?
no subject
[smiling a bit at Jacopo's words. it's genuine, even if there's a touch of ruefulness in it]
And a Reaper's job has-- and always will be-- to guide players towards realizing that. Towards character development, towards achieving further growth, towards becoming better people. We exist as your support, to pull you up when you fall and encourage you to keep going, no matter what.
But growth occurs the most in difficult and adversarial circumstances, which is why Games are hardly ever kind.
[. . .]
What if there was someone out there who believed they could be, though? Who believed they didn't have to be harsh, or cruel, or filled to the brim with death and pain?