Akira "chaotic extra" Kurusu [Jᴏᴋᴇʀ] (
purrtagonist) wrote2018-03-11 08:35 pm
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[Week 0, Sunday post-execution: Setz]
[admittedly, he isn't exactly looking for Setz. not specifically. but there's so much on Akira's mind (murder, trial, execution, Anthy and Maya being taken down with their respective partners) that his idle wanderings around the available areas of Shibuya eventually causes him to cross paths with his fellow Player]
[he slows to a stop, tilting his chin up to address him with a casual greeting]
Setz-san?
[he slows to a stop, tilting his chin up to address him with a casual greeting]
Setz-san?

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Akira Kurusu.
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You can just call me Akira.
[he's using "Setz," which is pretty familiar in and of itself, after all. so why not swap to first names?]
What happened?
[N-NOTICING THOSE BRUISES]
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Huh?
[... Oh, right, the bruises.]
They're from a spar. Don't worry about it.
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[arches a brow, but otherwise makes an understanding noise]
A spar to release some steam?
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[And, well, Setz can't say that he didn't need to let off some stress either.]
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That was kind of you.
[to offer up himself as a safer punching bag than a statue. his smile is wry]
I'm sure there's someone around here with a cure drink who'd be willing to help you out, though.
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[Also, Setz is terrible at asking for help.]
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Mmm. Maybe. But there's no point in dealing with the discomfort if you've got an easy fix.
[shrugs!]
It's up to you, though.
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His voice gets a tad quieter.]
... People have bigger things to worry about right now, I think.
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[his expression softens]
You aren't wrong.
. . . but you should still take care of yourself.
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... I'll manage. I imagine my partner would intervene if he thought I couldn't handle myself, at any rate.
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I haven't spoken with him yet, but he seems like the type.
[just based on his behavior at the trial]
I'm glad to know he's looking out for you, though.
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So he's a handful, too.
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I learned that he's a bit petty.
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How'd you learn that?
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Because going by how he acted during the trial, he still held it against me.
[HE HAD THAT CONVERSATION WITH HIM ON MONDAY. MONDAY!!]
Not the ideal partnership, but it could be worse. How is your partner doing?
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A mess.
[PUTTING IT. . . MILDLY]
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[THAT. SOUNDS CONCERNING.]
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From what he told me, his death was. . . extremely bad.
["extremely bad" seems like he's underplaying it, too]
So bad, that he actually doesn't want a second chance.
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I see.
[Or, well, to be exact, he doesn't, but he knows it's not his business as to how Ichigo died.]
... I don't really know how to convince someone to want to live, but if there's anything I can do to help...
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[deep breath in, slow breath out]
He needs to find those answers on his own. All we can do is gently nudge him in the right direction.
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[. . .]
Setz-san. . . what do you think of-- [gestures. vaguely] This?
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This entire game. The rules, the setup, the ultimate reward.
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[Lightly, his fingers curl into a fist.]
There's no satisfaction to be found in it. I would rather see people like Dahlia Hawthorne learn to better themselves, rather than be killed for their crimes—to say nothing of the people who were completely innocent.
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It feels like they expect us to be thanking them, for this rare chance at earning a second shot at life.
But I feel toyed with. [now even more than he did when he first woke up] . . . I, too, would like to see people like Hawthorne pay for their crimes in less violent ways. In ways that don't make it feel like there's some higher cosmic being getting off to our misery.
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[He glances at Akira's hands, though just for a moment before he looks back up at Akira's face.]
At least we know new pacts can be created, even if it only helps us if we have multiple [awkward pause] victims in one week. That's one step of progress... though it doesn't resolve the matter of dealing with the culprits.
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[something in him sags a little in relief whenever Setz says that. it feels like someone really gets it. a second chance at life is what Akira wants-- no, what he needs-- to protect the friends he left behind. but he needs to make sure he returns to them as Akira. not as someone completely unrecognizable]
[what Setz says next brings the tension right back to Akira's shoulders, though]
I was thinking that, too. Killers-- like Hawthorne-- know what risks they're taking when they decide to erase someone. But the partner connected to the culprit. . .
It isn't fair for them to go down, too.
[but how do they fight that?]
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In a way, the most terrifying enemy is one who doesn't care what happens to themselves anymore. Ideally, Dahlia is an isolated case—though all things considered, it doesn't make much of a difference, when they're expected to go after Reapers one way or another.]
I imagine that's why they have this entire "partner" setup. I haven't really seen any other reason for it...
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[funny how Dahlia Hawthorne manages to hit a ping for both of them]
I haven't, either.
[another deep breath in and out]
What other purpose could it serve other than to needlessly increase the body count?
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[a beat]
Other than ending the game with all of us dying, save for the reapers.
[but to him, finding and getting rid of the reapers is the fastest, cleanest way to end things]
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I didn't say it'd necessarily speed things up in a good way.
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Point.
. . . that's a worst case scenario ending, though.
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[he lets out a frustrated noise, lifting a hand to pinch his glasses and pluck them from his features, scrubbing at his eyes with one hand]
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Dysfunctional servants tend to have dysfunctional masters.
[Don't ask him how he knows this.]
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Mmm.
[his hand falls away, and the glasses return to his features]
Anyway.
Getting mad about it is fine. But at some point, that anger needs to turn into action.
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... Yeah. In the end, what we do is what matters, rather than how we feel about it.
[He crosses his arms.]
That's still the question right now, though: what to do from here.
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The only thing we can do, until another option presents itself.
Find the reapers.
[notably, he doesn't say what to do when to find them. but that's because he doesn't know]
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We shouldn't hold our breaths on that way.
[no trust]
But at this point, we just have to keep hoping that we'll get more information as we go along.
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... If it really is meant to be a "game" at all, we should. Ones where the odds are completely stacked against one side aren't "entertaining", after all.
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[anyway also it was meant to be "we shouldn't hold our breaths on that" so thanks typos]
Less a "game". . . more a performance?
[WRY]
That sounds about right. Performances are always entertaining for those watching, no matter the results.